0.2 - Post-Jam release
Thank you for a wonderful first jam, we are so glad that people enjoyed our game, here is a post-jam version that contains bug fixes and improvements suggested in feedback as well as adding a hard mode where you cannot fail, even once, oh and don't even think about resetting a level. Post your hardmode scores in the comments. Enjoy
Changelog
Added:
- Hard mode (No extra RAM and if you restart you lose)
- Controls screen in-game
- Falling animation
- A new hidden shrine
- Click to dismiss dialog
Improvements:
- Balanced RAM difficulty to be less generous
- Balanced pacing of level 4 as it was tedious
- Window resizing on desktop
- GUI colour palette consistency
- Icons and images
- Updated glass break animation
Fixes:
- Ghosts going missing when breaking glass
- Falling not triggering lose screen
- Ghosts able to hit glass multiple times
- Walking into a door continuously does not trigger next level
- Unable to speed up text on controller
- State issues with dialog
- 1 wrong pixel on the left foot of the robot which was wrong on every screen on every frame...
Files
Get Machine Looping
Machine Looping
Caution: Contains Robot Ghosts!
More posts
- 0.1.8 Final submission release hopefully7 days ago
- Finish line in sight7 days ago
- 0.1.68 days ago
- 0.1.5 Per level clone limit8 days ago
- 0.1.3 Drawbridge, new levels, a story and blue ghosts8 days ago
- New level and mechanics9 days ago
- It has begun9 days ago
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